Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Right now my render view is long at the edges but short on both the upper and lower part(panorama?) I tried changed the amount of pixels but that didnt solve the problem.
post the render just so i can be sure, but it sounds like a pixel aspect ratio problem...
in your render settings make sure (under image size) make sure your pixel aspect ratio is set to 1. anything else will make your render look distorted in render view.
also under image size you'll see a 'maintain ratio' button, change it from pixel aspect to device aspect, and then try changing the pixel aspect ratio value.
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