SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 30-11-2002, 03:03 PM   #1
skyzeyez
Registered User
 
Join Date: Sep 2002
Location: Philadelphia
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
Default Illustrator eps?

I thought Maya supported the eps file format. In fact I'm sure that it does as the icon is listed when I try to use the file node on a blinn. I'm trying to project a type onto a nurbs plane. When I attempt to load the eps (rgb style), I get a 'fail to import' return. Anyone know why I would be running into difficulty. Thanks.
skyzeyez is offline   Reply With Quote
Old 30-11-2002, 03:34 PM   #2
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

I've not tried to import an .eps for a texture. What you can do is import an Illustrator files' line work as curves in your scene.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 30-11-2002, 04:17 PM   #3
skyzeyez
Registered User
 
Join Date: Sep 2002
Location: Philadelphia
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thank you for responding MMcK,
How do I import as curves, though?
skyzeyez is offline   Reply With Quote
Old 30-11-2002, 04:27 PM   #4
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

I did so simply from File > Import
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 30-11-2002, 05:39 PM   #5
BulletProof
Subscriber
 
BulletProof's Avatar
 
Join Date: Jul 2002
Location: Austria
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Default Illustrator

Don't use Illustrator EPS...Use .ai instead...save as version 8....that works...believe me !

b u l l e t
BulletProof is offline   Reply With Quote
Old 01-12-2002, 01:34 AM   #6
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I have always wondered about he eps format.

Can someone tell me why this is so "pro".

I know there are some extra info embedded into an eps file, but what is the practical gain of this?
__________________
I do not support Bush! Nor Saddam! Long live UN!
undseth is offline   Reply With Quote
Old 01-12-2002, 04:42 AM   #7
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

It just lets you create curves in Illustrator. Some people find that easier.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 01-12-2002, 08:46 AM   #8
BabyDuck
Subscriber
 
BabyDuck's Avatar
 
Join Date: Nov 2002
Location: USA
Posts: 1,170
Thanks: 3
Thanked 12 Times in 12 Posts
Default

Quote:
Originally posted by undseth
I have always wondered about he eps format.

Can someone tell me why this is so "pro".

I know there are some extra info embedded into an eps file, but what is the practical gain of this?
the "e" in eps does not mean "embedded information", but "encapsulated postscript" and is basically not a complete page, but just a little piece of a page you can add as part of a full page. postscript is a programming language used for layouting. it is very similiar to pdf (in fact pdf was developed from postscript). the advantage of having a full programming language lets you create/use not only fonts (pixel or vector fonts) but also graphics primitves (lines, circles ... ). each letter in a (e)ps file is set at a absolute position (very very precisely) - as the position is determined by a programming language (postscript) you can add random fonts too, there not every A look like the next A. other advantage is that most better printers can interpret postscript directly, meaning you only send the postscript file to printer and no matter what printer you use the result is always the same.
BabyDuck is offline   Reply With Quote
Old 01-12-2002, 04:01 PM   #9
Saiyan
Registered User
 
Saiyan's Avatar
 
Join Date: Apr 2002
Posts: 441
Thanks: 0
Thanked 1 Time in 1 Post
Default

I believe you have to create outlines in illustrator first...then save as an .eps file....then import that info into Maya
Saiyan is offline   Reply With Quote
Old 01-12-2002, 04:23 PM   #10
iron_tick
Subscriber
 
iron_tick's Avatar
 
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
Thanks: 0
Thanked 0 Times in 0 Posts
Default

OK, I got to ask now... how are you guys doing that "quote" thing at the top of the page.
__________________
<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
iron_tick is offline   Reply With Quote
Old 01-12-2002, 04:31 PM   #11
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Quote:
Originally posted by iron_tick
OK, I got to ask now... how are you guys doing that "quote" thing at the top of the page.
At the bottom right of a post, you should see options for both "Edit" and "Quote."
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 02-12-2002, 02:43 PM   #12
iron_tick
Subscriber
 
iron_tick's Avatar
 
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Quote:
Originally posted by mtmckinley
At the bottom right of a post, you should see options for both "Edit" and "Quote."
Oh i see thanks again...
__________________
<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
iron_tick is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.