Subdiv and texture reference objects
I have a scene where I modeled everything in polygons and finally converted to subdiv and textured everything, looking great till now... When I started animating and I created texture reference objects for everything, one object in particular stopped rendering the textures correctly, it looked like it lost the UVs, but it's just a matter of deleting the texture reference object and it renders fine again... I tried exporting the original poly object as IGES and re-importing into maya and converting to subdiv again, but it didn't help at all and what's more intriguing is that other objects where I did the same process don't seem to have this problem...
Thanks a lot, buddies!