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Old 26-01-2007, 10:13 AM   #16
starjsjswars
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Nope it only cost $365 and i dont have an allowance lol. I work for it
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Old 26-01-2007, 04:15 PM   #17
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Quote:
Originally posted by starjsjswars
Cool where do you work tunes?

I`m working for a new company called "AIFX" down in dartford uk. (near London). My boss set up a games company and had 3 smallish hits with them (dont ask me what they were i have no idea) and then was asked if he could do a trailer for someone. He then got the idea of doing a movie.

In sept 06 me and another were hired to make a teck demo of what could be done, and in Nov it blow the intvester away. In march we will be expanding.

heres a vary bad website but it has a copy of the teck-demo on it.


www.andalus.tv

Currently I have mad 8 main characters 5 secondary charaters and 3 background characters with multi body part (so they can look different but only need 1 rig) and created 32 ses of cloths as well as weapons, items people are holding. I dont have to uv map, texture or rig them (thats what the other girl does) so that helps.


Quote:
Originally posted by starjsjswars
Nope it only cost $365 and i dont have an allowance lol. I work for it
where the hell you getting your maya from ????
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Old 26-01-2007, 04:32 PM   #18
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Think that might be the student licence
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Old 26-01-2007, 09:56 PM   #19
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Haven.t heard of a student license... I've only seen Unlimited, Complete and Personal Learning Edition. So can I get a link, please?
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Old 26-01-2007, 10:04 PM   #20
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Think you might need to get in contact with your reseller to get a price quote, as you need to prove that your either a education establishment (school, college, uni etc) or your a student.

There used to be links to a price, but it was on resellers sites not via alias/autodesk direct.
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Old 27-01-2007, 12:41 AM   #21
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http://www.studica.com/


Great site.
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Old 27-01-2007, 04:03 PM   #22
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Quote:
Originally posted by tweetytunes
I`m working for a new company called "AIFX" down in dartford uk. (near London). My boss set up a games company and had 3 smallish hits with them (dont ask me what they were i have no idea) and then was asked if he could do a trailer for someone. He then got the idea of doing a movie.

In sept 06 me and another were hired to make a teck demo of what could be done, and in Nov it blow the intvester away. In march we will be expanding.

heres a vary bad website but it has a copy of the teck-demo on it.


www.andalus.tv

Currently I have mad 8 main characters 5 secondary charaters and 3 background characters with multi body part (so they can look different but only need 1 rig) and created 32 ses of cloths as well as weapons, items people are holding. I dont have to uv map, texture or rig them (thats what the other girl does) so that helps.




where the hell you getting your maya from ????
that quite a lucky turn of events for the company

good job


i myself am i maya seven man always was and always will be i dont want all this new crap when im still learning polygons :p
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Old 28-01-2007, 07:28 PM   #23
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you and I both I'm still working some really basic projects and those are coming along but coming along slowly at that.
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Old 06-02-2007, 04:16 PM   #24
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I prefer maya 7 I had maya 8 but there wasn't much difference and i really didn't like it for some reason I went back to 7
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Old 13-02-2007, 02:27 AM   #25
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same with cheesly. tried maya 8 didnt like it went back to 7.0. I dont know why they keep making new versions though nowadays with so many plugins out there especially at highend3d.com I dont really see a need for newer versions at this rate.
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Old 14-02-2007, 12:08 AM   #26
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Get a Platinum account at Autodesk and get all the up dates for free and monthly DVD downloads for a full year.
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Old 14-02-2007, 11:05 AM   #27
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Quote:
Originally posted by tweetytunes
I`m working for a new company called "AIFX" down in dartford uk. (near London). My boss set up a games company and had 3 smallish hits with them (dont ask me what they were i have no idea) and then was asked if he could do a trailer for someone. He then got the idea of doing a movie.

In sept 06 me and another were hired to make a teck demo of what could be done, and in Nov it blow the intvester away. In march we will be expanding.

heres a vary bad website but it has a copy of the teck-demo on it.


www.andalus.tv

Currently I have mad 8 main characters 5 secondary charaters and 3 background characters with multi body part (so they can look different but only need 1 rig) and created 32 ses of cloths as well as weapons, items people are holding. I dont have to uv map, texture or rig them (thats what the other girl does) so that helps.




where the hell you getting your maya from ????
I don't suppose you take on gap year students or do apprenticeships? :p I can't find anyone who does!

I have Maya 7 and I think I'm going to stick with it for the next 4 years! I don't think many Universities upgrade their software that frequently, so when I go I'll probably be using version 6 :p
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