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Old 26-01-2007, 07:34 AM   #1
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Default How to extract (separate) a piece of polygon geometry


probably a simple question here but,

how can I extract (detach) a piece of polygon geometry?
EG. remove the arm off a character (without deleting the rest of the geometry)? I want the arm to come off as a big chunk not in individual polys. I'm using Maya 7.01 PLE

Thanks in advance


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Old 26-01-2007, 07:46 AM   #2
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select the faces u want to extract

under the polygon modelling menu there should be one called extract

make sure u delete both bits of geo hist after though
Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut
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