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Old 31-01-2007, 01:28 AM   #1
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Default .Map File

I am trying to make a displacment map from zbrush into a .map file. However the procedure looks like it is for windows and I am on a mac. Can someone please help me?

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Old 31-01-2007, 02:23 AM   #2
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Not too sure about the differences, theres a free PDF filethat you can get from Z brush central that gives the wotkflow between the two, dunno if it gives the defferences between PC and mac's
"No pressure, no diamonds" Thomas Carlyle
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Old 03-04-2007, 12:08 AM   #3
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Default convert to .map

open your maya terminal.
then type:

imf_copy -p (drag your image file here) (drag it here as well, but change image name to;


imf_copy -p /Users/evengi/dispmaps/displacement.tif /Users/evengi/dispmaps/;

That should do it!
Im on a mac too!

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