Originally posted by happymat27
if the legs on your spider are all alike you can use the copy mesh attributes (select UV sets) command under the 'Mesh' menu (Maya 8 and upwards, I think it might be under 'Transfer Attributes' on earlier versions). This will prevent you from having to map each leg seperately and save a whole bunch of time.
Take it easy,
Thanks. They are all part of the same mesh though, and they are slightly different, particularly near the body. I've worked out what caused the mess, and a quick way of dealing with it if that happens again, so the rest is easier. the 2nd leg only took about 10 minutes.