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Old 12-04-2007, 12:20 PM   #16
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Can't wait to see everyone else's finalized models.

And "scene" to you, 3dM@niak :p
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Old 12-04-2007, 03:57 PM   #17
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So here it is it takes eternity to render it, scene is super-heavy i cant render entire scene now, i need 64-bit Max so i dont have memory limits... Anyway, here are renders i did today, high res, so u can see details... I'll try to render some closeups now, but i dunno how many will I be able to make till midnight, cause Max crashes all the time and it's working slooooowwwwwly...

I couldn't add any more parts, or fix any thing i wanted cause I had lotssss of problems with this scene (it takes about 10 minutes to save/load it, it crashes all the time, it needs 3 GB of RAM to render it... it took me 3 days to make it renderable... )

So, here they are
5.9 million poly
Mental Ray render (daylight system, final gather, ambient occlusion)

http://img508.imageshack.us/img508/9...01v2gj4.th.jpg

http://img410.imageshack.us/img410/1...inalqj2.th.jpg

-Edit-

Added earlier closeups, so u can see the details, which are important part of this model

http://img170.imageshack.us/img170/8...eupsrs4.th.jpg



Last edited by 3dM@niak : 13-04-2007 at 01:02 AM.
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Old 12-04-2007, 07:13 PM   #18
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Here's a map of the model i rendered proxy objects i used, just to show u what is what and how it would look like if i could render it in one piece

http://img402.imageshack.us/img402/206/proxy2pd3.th.jpg

Well i suppose that's it It's 11:35, and no time to make any more renders...
Good luck to all
I'm happy i finished this, so i can get some rest

:zzz:

Last edited by 3dM@niak : 12-04-2007 at 07:18 PM.
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Old 12-04-2007, 11:56 PM   #19
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Thanks for the help everyone!
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Name:	sprobotfinal_front.png
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Old 12-04-2007, 11:58 PM   #20
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backside
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Old 13-04-2007, 12:03 AM   #21
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Hard to see the robots right hand in the above pics so here's a close-up.
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Old 13-04-2007, 01:02 AM   #22
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I added closeups...
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