Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 02-04-2007, 10:17 PM   #1
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default brainstorming new animation

hi everybody!


I´ll try to think about how to realize an idea I have. it´s about mixing real film with animation. some friends of mine - one female dancer who will do a choreography another friend who will take care of compositing and me -3D. the idea is about to start with a human body who is going to be built up from first bones then overlapping flesh/veins and skin or maybe we use a biomechanic structure, I dont know yet. important is to have nothing in the beginning and visualize the process of getting all parts together until having a complete human body. then we´ll blend it together with real film and letting start the dancer her choreography.


I was wondering how to simulate something complicated like a human bone/flesh/skin-system changing its form/shape and the surface attributes at the same time. I think it will be some kind of some multiple geometry morphing + keyed shaderAttrs. But to be honest - I really never thought about how to achive something like lets say - a realistic process of getting wounded - where the flesh is teared apart and from a first smooth skin you then can see the flesh with liquid and maybe broken bones sticking out. this may now be a drastic image, but it describes best what I mean. if it where just one static rendering, guess that´s not the biggest problem. but since it will be shown from beginning to end, well...


If you like just send me your thoughts in here, plz don´t hestitate!
__________________
everything starts and ends in the right place at the right time.

Last edited by Falott : 02-04-2007 at 10:19 PM.
Falott is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
apache WIP andrew_sorensen Work In Progress 9 23-12-2010 10:22 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.