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Old 04-04-2007, 05:28 PM   #1
farbtopf
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Default MR and "dynamic" HDRI

hello,

I've got a scene lit by HDRI, emitting light, but no photons. I've keyframed the rotation on my HDRI sphere so it gently turns and produces a sunrise. When I render individual frames I can see my light changing. However when I batch the whole thing nothing happens and my light stays static.
I've tried Gi as well with rebuild photon map checked, -but no difference.
How can I get maya to recognize that I am turning my sphere.

any help much appreciated
cheers
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Old 04-04-2007, 07:53 PM   #2
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have you set the render globals start frame and end frames?

_J
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Old 04-04-2007, 08:00 PM   #3
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yes I did, the image sequence was 50 frames long.
I was wondering from what I read in the thread below particles sometimes have to be cached in order to show up in the render. Is there maybe such a thing for MR?
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Old 04-04-2007, 09:03 PM   #4
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Im not sure, go to www.mymentalray.com there may be link or something there

_J
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Old 07-04-2007, 10:25 PM   #5
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thanks, I will do.

hope you had a good easter.
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Old 08-04-2007, 02:58 AM   #6
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Yes I did thanks, hope you did too

Jay
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