Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-09-2007 , 05:05 AM
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geometry masks

hey guys,

could anyone please tell me how to make a geometry mask with mental ray and/or maya software render?

i only know how to do it with maya hardware user added image

cheers


# 2 15-09-2007 , 12:29 PM
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use a black hole material. It's under the opacity options of your material.

Alan


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# 3 15-09-2007 , 12:58 PM
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thank u so much mate i will try that out cheers

J Frost


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