Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-07-2007 , 01:47 AM
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Batman

Ok i've started the base mesh in maya and exported it into Zbrush. It isn't finished but i just want to know your opinions about it.

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Last edited by Mickeal_alex; 12-07-2007 at 01:50 AM.
# 2 12-07-2007 , 01:48 AM
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1

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# 3 12-07-2007 , 01:49 AM
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The shader i've gotten from Highend3d

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# 4 12-07-2007 , 01:50 AM
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Another picture

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# 5 12-07-2007 , 01:52 AM
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Here is a picture from the front. I haven't worked a lot on the face only on the upper_body.

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# 6 12-07-2007 , 03:58 AM
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IÕm pretty sure that you didnÕt have to post a pic for every 20û angle user added image .

Anyway, the only thing that I think looks weird is the head, it looks too small.
user added image

# 7 12-07-2007 , 04:17 AM
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I made pictures from all angles because i wanted to show you if the anatomy of the body is correct. Yes the head is smaller but i made it bigger and it doesn't seem better. Like this it just looks cooler!!!

# 8 12-07-2007 , 04:34 AM
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hmmm - it looks ok, but there are some real problems with the head - for a start, it looks far too narrow, especially at the temples where is almost looks like it gets narrower behind the eyes.

also, the profile view looks kind of odd too. I think you really need to look at some reference photos to really see the shape of the skull. at the moment your model doesn't look like he has a skull. :p the back of the head is a lot more rounded at the top of the neck, behind the ear.

also there is a real disconnect between the head and the body - the head looks like it's too far forward and the join between the head and neck is too sharp - it should be much more gradual.

last, you should really keep your images size to 640 x 480, especially when so much of the image is empty space.

hope this helps.

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# 9 12-07-2007 , 04:38 AM
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First of all thanks for the comment second that is not a head it is a mask, and the real mask of batman looks like that in the back.
Need to work more on the mask and the face ...

# 10 12-07-2007 , 04:55 AM
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Originally posted by Mickeal_alex
second that is not a head it is a mask

IÕm pretty sure that he meant that when he said the head. user added image

# 11 12-07-2007 , 04:59 AM
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Ok i've tweaked the head/mask a bit in the back

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# 12 12-07-2007 , 08:08 AM
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What Kind of look are you going for here? cartoony or more realistic. Either way I feel you need to work on the anatomy of the face/mask to get it a little more acceptable/convincing

_J

# 13 12-07-2007 , 08:18 AM
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I am trying to make it as realistic as i can. But as you can see i haven't worked on the head a lot , only on the upper_body. This is an experiment for my anatomy skills on the body, because i don't know alot of anatomy.

# 14 12-07-2007 , 09:12 AM
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okay, well might I suggest working on the face under the mask before getting too bogged down with the details of the batsuit.

Cheers
_J

# 15 12-07-2007 , 09:43 AM
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Okay i've put a different head that i made a while back and it seems better than the old one.

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