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Old 22-07-2007, 09:14 AM   #1
Eelco
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Lightbulb The default light in a scene ...

Hey all,

I kinda went into this clean-up mood and deleted everything but the essentials of the model in my scene. Somehow I deleted the default lighting which I kinda want back now. The model is too black to work on and don't want to custom light the scene yet. I made a new scene to find the 'default light' to recreate it in my other scene, but couldn't find it. Where is it?
What _is_ the default light actually? Some ambient light? Where can I create a new or switch it on?
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Old 22-07-2007, 10:02 AM   #2
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hmm. y'know what you might try instead is importing your scene into a new scene so then the default light will be there. That's my first thought anyway.
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Old 22-07-2007, 12:00 PM   #3
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Once again Mtmckinley shares his infinite wisdom. Where can you find the default light? Would be nice to be able to tweak with its setting.
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Old 22-07-2007, 01:13 PM   #4
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straight from the help files:

Quote:
If you render a scene without a light, Maya creates directional light during the render so that your objects can be seen. Without it, your objects would not be illuminated; that is, your render would be black.
I'm not sure how to actually adjust that light that is created. I think it'd be fastest to literally create one and adjust it as you want if you want to customize the lighting any.
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Old 22-07-2007, 10:05 PM   #5
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I see where the object-shader and the light connect now; object-shader>shadergroup>lightlinker<lightgroup<lightobj ect. However, the default light is nowhere to be found. I geuss it's a build-in light that is not an editable light object.
As u can see in the attached image, the spotlight I created is easily found in the in-outs graph. But not the default light. :|

I can't figure out what's different in my scene that makes the objects black. Importing into a new scene works for now. Luckily only a few objects I had to rename and stuff. Just wish I could understand what Maya did. Or what I did to make Maya behave like this so I could fix it next time.
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