This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
took me a little while to start up. The idea that I'm going for is Suburbia Apocalypse. First step is to build the before environment (just before the end), Then I dirty it up a bit:p then just see where the chaos takes me.
This is the first of the houses. I designed it according to memories of my childhood home.
Thanks I appreciate the comment. Once I have the UV done, I can use the first house as a template and modify each one slightly to give it its own character.
The street I am basing this on, is in Allentown Pa.
Strangely enough I'm working from memory. I'm sure I took some artistic license. I think the place (which I haven't seen in aboit 15 years) has changed somewhat. If I find a pic I'll post it.
Things will start to come together and make more sence soon.
Last edited by sandman300; 23-09-2007 at 01:02 AM.
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