Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 06-09-2007 , 12:50 AM
kgoossens's Avatar
Registered User
Join Date: Feb 2007
Posts: 3

vertex deformation controlled by texture

Hi everybody,

I'm not very familiar to maya, but I would like to do the following.

I want to use an animated procedural texture to control the weight values of the vertices.
And after that I would like to (move for example) those vertices using their weight values.

It is a great functionality that I could find in Modo, 3dsmax and houdini.

How should I approach this in maya?

Thanks a lot in advance.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads