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Old 17-09-2007, 07:35 PM   #1
Phrosting
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Default fur reflection

hey guys,

I'm trying to get my fur to reflect on to my ground, my poly geometry on my character reflects on the ground, but the fur on the geometry does not at all.

I've turned on refractions and reflections in the fur render stats attributes

Thanks for any help!
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Old 17-09-2007, 09:03 PM   #2
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I cant remember off the top of my head but if your using mental ray I dont think you can render fur reflections.

If you have a look in the help files I think it says it in mental rays limitations, i'm also not sure if its changed in newer versions as last time I looked I think I was using versioon 6.
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Old 17-09-2007, 09:18 PM   #3
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ok yeh i am using mental ray, yeh i kno mental ray and fur got their problems working together so that really sux

thanks for reply anyway man
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Old 17-09-2007, 10:40 PM   #4
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I think software supports it, try rendering just a fur refelction pass in sotware and then compositing it onto the image.
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Old 18-09-2007, 02:48 PM   #5
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yeh thats wat i thot also but i cant seem to get maya software to reflect fur either, ah well
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Old 22-03-2012, 07:27 PM   #6
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Can someone explain how to make different render passes? One for software and one for mental ray? I cant get the reflection of fur to work in software render and i dont know how to make different passes
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