SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / a cube below surface after "attach to motion path"
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 05-10-2007, 10:06 AM   #1
liang
Registered User
 
Join Date: Oct 2007
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Default a cube below surface after "attach to motion path"

As picture shows:
I'm going to attach a cube to a motion path.
Attached Thumbnails
Click image for larger version

Name:	maya_cube_motion_path_1.jpg
Views:	37
Size:	140.4 KB
ID:	36532  
liang is offline   Reply With Quote
Old 05-10-2007, 10:07 AM   #2
liang
Registered User
 
Join Date: Oct 2007
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Default

However, after I attached the cube to a curve:
the cube is below the surface....

what i can do to make it above the surface as before?

ThanksQ!
Attached Thumbnails
Click image for larger version

Name:	maya_cube_motion_path_2.jpg
Views:	35
Size:	129.6 KB
ID:	36533  
liang is offline   Reply With Quote
Old 05-10-2007, 11:25 AM   #3
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

It looks like uit might ber due to the pivot point on the cube, try moving it to the bottom of the cube
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 06-10-2007, 10:18 AM   #4
liang
Registered User
 
Join Date: Oct 2007
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks! it works
However, how to adjust the pivot more exactly, like in autocad? by input numbers?

Thanks again!
liang is offline   Reply With Quote
Old 06-10-2007, 10:37 AM   #5
LauriePriest
Moderator
 
LauriePriest's Avatar
 
Join Date: May 2003
Location: London
Posts: 1,001
Thanks: 0
Thanked 59 Times in 51 Posts
Default

You can move the pivot pint with snap tools or use the relative / absolute input funcions at the top of your screen. Absolute simply means it will position it at the specified point in world space while relative will off set it by specified units from its current position.

Because the move pivot tool is just like the translate took you could allways snap it in Y to the bottom of the cube by middle clicking the y axis to lock movement in y, and then holding down v to toggle vertex snapping on and snap it to one of the bottom verticies.

P.S.
Your resolution seems quite small so hide off the saving and snapping sections of your status line by clicking the dividers between them to reveal the numerical input line.
LauriePriest is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.