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Old 24-10-2007, 10:35 PM   #1
farbtopf
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Default Trax editor help

Hi there,

I've been playing around a little with animation lately and came across the trax editor.
I've heard you can mix, blend animation clips in there, is that right? I've had a little go at it but didn't get very far. I've created a clip and imported that into the trax, now I want to create another one and blend/merge the two.
But I cannot animate my character any further as it has incoming connections on all the keyed attributes. How would I go about in creating the clip I want, go back to my character, delete the keys, create another clip and so forth, or is that not possible at all?

any help, links to tutorials would be much appreciated,

thanks
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Old 25-10-2007, 07:46 PM   #2
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Yep thats what you can do with it, ive personally not used it so couldent comment on how useful it is.

Ive seen a few tutorials on the net for it and theres a tutorial in the Maya 6 the complete reference also i'm pretty sure the help files will have a tutorial on it too.

If your googling tutorials it might be best off to google "non linear animation in maya"as thats the term for wha the trax editor does
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Old 25-10-2007, 08:02 PM   #3
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hey gster thanks,

I've had a look on google and in the help files, but didn't really find what I needed. I'll get along without trax for now, I think digital tutors have a tutorial just for trax, I might get that one when I really need it

cheers
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Old 25-10-2007, 09:16 PM   #4
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Hi,

maya's built in tutorials have some good stuff on the trax editor, try them out first if you haven't already.

Also, the book "The Game Artists's Guide to Maya" has a good section on character sets and the trax editor. I'd recommend it as a very good book to work through (by the end you'll have modeled, UV'd, textured and animated a character).

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