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Old 29-10-2007, 09:48 PM   #1
Jripe
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Default Space Soldier

Well, my very first W.I.P post here on Simplymaya!

This has mostly been from my head, with a bit of inspiration from the Starcraft marine and Warhammer 40k Space Marine art stuff.
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Old 29-10-2007, 11:58 PM   #2
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looks like a nice start!
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Old 30-10-2007, 02:01 AM   #3
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The arms look a bit on the skinny/short side, but other than that; good model.
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Old 31-10-2007, 08:03 PM   #4
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Update! About an hours worth of work. I gave him hands and re-did the shoes.

Now that I have added on these things, I am at a little bit of a stand still on how to add more detail. I want to get his body smoother looking, more flowing, but I want to keep the sharp details in some areas which would be screwed up if I were to smooth the model or convert it to Sub-D's.
Tips are welcome

(As you may also notice, my photoshop skills are improving! )
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Old 31-10-2007, 08:42 PM   #5
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Welcome to SimplyMaya!!!

Thats looking good.
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Old 31-10-2007, 10:26 PM   #6
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You can keep a lot of detail when you smooth a polygon object by using the Split Polygon or Insert Edge Loop tool.

Say if you had a cube, and wanted the top side to stay flat, you could add a edge loop right under the top edge.
This extra edge would keep the top from smoothing out too much.

..I hope that made sense.
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