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Old 11-03-2008, 07:51 AM   #1
shadowspy
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Default Tiger Tank

Hey all

I started creating a Tiger Tank. This is my 6th "serious" attempt at modeling.
I've come this far:



and

http://formation.110mb.com/image/ima...stigertank.png


I would like some ideas and suggestions on how to start texturing.


Tnx :blush:

Last edited by shadowspy : 11-03-2008 at 10:14 AM.
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Old 11-03-2008, 07:57 AM   #2
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hey, nice tank my friend thanks for also putting an ad here :p

P.S. for those people where the link says forbidden 403 refresh and than it should do the trick
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Old 11-03-2008, 08:20 AM   #3
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I would suggest working on a little more detail before working on texturing. But it's looking pretty good so far
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Old 11-03-2008, 08:22 AM   #4
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hey that acutally isnt bad at all. but i have to ask, why is the mesh for the wheels so dense?
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Old 11-03-2008, 09:49 AM   #5
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Tnx for the positive reply's! :p

@GecT: I might have to redo the wheels. I used wrong settings when I created them

@Rhetoric Camel: I'm not going to texture right now, I was just wondering what would be the best technique for doing this. First some more detail :attn:
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Old 11-03-2008, 06:44 PM   #6
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Thumbs up

You need to fix the cannon, it is square and should be round, if this is a low poly model, you should fix the large amount of un-needed polys in the wheels, the good thing, it looks like a Tiger Tank. Don't give up.
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Old 11-03-2008, 09:04 PM   #7
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Tnx, Yes i know the cannon should be round. That's why it's still W.I.P. ^^

Here is an update:



And here is a quick render:


Last edited by shadowspy : 12-03-2008 at 05:44 AM.
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Old 12-03-2008, 05:41 AM   #8
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nice start... i did a king tiger tank a while back... was fun. it might just be the angle but it looks a little wide to me... also looks like a problem with your normals or edges, harden all the edges and it should get rid of those black bits. nice start though
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