SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Your Work / Work In Progress / Demo Reel Production
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 21-04-2008, 12:47 AM   #31
alexanderH
Subscriber
 
alexanderH's Avatar
 
Join Date: Sep 2007
Location: Mississauga, Ontario, Canada
Posts: 450
Thanks: 0
Thanked 1 Time in 1 Post
Default

I think this'll be the last update for the day.
Got my lighting set up for the kitchen area, so I tossed in a colour on the walls just to see what its going to look like on colour with the lighting as it is.

Also a few wires for those who might be curious.
Enjoy!







__________________
Peace, love and Anarchy~~~~~~~
______________________________
Wip:
iMac
Full House Project
Arch Viz Reel

My Website is Finally Back up!

“Welcome to the Internet. Where the men are men, the women are men, and the children are FBI agents.”
alexanderH is offline   Reply With Quote
Old 21-04-2008, 03:25 AM   #32
dave_baer
Moderator
 
dave_baer's Avatar
 
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Thanks: 0
Thanked 13 Times in 9 Posts
Default

Hey alexanderH, I was checking your thread here and have a few comments for ya.

1. Polygons are fun, but not everything is polygonal. There are more straight edges in your models than a slide rule store. Make some organic shapes to break up the monotony and offset the angles.

2. Also concerning polys, try beveling a few edges. The main rule to remember when working with hard surface modeling is, unless you're making a razor blade, nothing should have razor sharp edges.

3. As for lighting - If that's what you're trying to center your reel on stop using the Physical Sun & Sky. As a lighting TD, you need to study all aspects of light, from color to temperature. It needs to be your lighting setup, not Maya's. Anyone can press a button to light a scene. Do it yourself. You are relying too much on Maya to do all the work. That is evident because I can see you have no interior lighting... anywhere.

Turn off all lights, then start with your main light source. From there, add fill lighting to soften shadow areas. Also, don't make all of your lights the same color. Lights aren't always 'white' - unless you're taking that trip to the big, pearly gates. :p

Good luck!
__________________
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
dave_baer is offline   Reply With Quote
Old 21-04-2008, 10:17 AM   #33
alexanderH
Subscriber
 
alexanderH's Avatar
 
Join Date: Sep 2007
Location: Mississauga, Ontario, Canada
Posts: 450
Thanks: 0
Thanked 1 Time in 1 Post
Default

Thanks for the crits and the comments dave, they are much appreciated. Just to let you know though, I am not using any default maya setups here. Infact I have created my own based on a whole lot of information I have read up on and after studying several different methods via tutorials.
I have an environmental sky casting FG into my scene. I have a directional light casting back light to lighten shadows and help give a more realistic daylight look. As I have had absolutely no training whatsoever in lighting, I am trying to learn it as I go, so if you've any help on that I would love it!

As for the modeling, I agree nothing is straight edged as I notice about everything around me these days, it sure is weird how you start to notice these things when you get into 3D. As in most of my scenes so far if I am doing straight edge objects and what not I do have items and props to help offset that. As I am still setting up the scene and trying to get my lighting/texturing done on quick renders I have not included any of these objects just yet. Though as I get further into that stage I would like to know what you think.

As for all the early subway station, well I think I bit off more than I could chew for the moment and yeah I agree, it looks absolutely ridiculous. But again I will keep in mind what you are saying when I get back to work on it.

As for my current lighting rig, it is experimental as explained before, and I am working with many varying methods to find which approach I like best and how to work with several different styles. As I said the only real light I have is a directional at the moment. All the shadows and light depth has been created by my environmental sphere (Not the subway, but nix that).

Thanks again for the awesome crits/comments they are much appreciated!

Edit:
I forgot that there are also area lights, you can see em in the wires. The area lights are at the windows providing GI photons for me as well.
__________________
Peace, love and Anarchy~~~~~~~
______________________________
Wip:
iMac
Full House Project
Arch Viz Reel

My Website is Finally Back up!

“Welcome to the Internet. Where the men are men, the women are men, and the children are FBI agents.”

Last edited by alexanderH : 21-04-2008 at 12:00 PM.
alexanderH is offline   Reply With Quote
Old 21-04-2008, 02:50 PM   #34
alexanderH
Subscriber
 
alexanderH's Avatar
 
Join Date: Sep 2007
Location: Mississauga, Ontario, Canada
Posts: 450
Thanks: 0
Thanked 1 Time in 1 Post
Default

Some more light addition, tweaking, and fixing.




__________________
Peace, love and Anarchy~~~~~~~
______________________________
Wip:
iMac
Full House Project
Arch Viz Reel

My Website is Finally Back up!

“Welcome to the Internet. Where the men are men, the women are men, and the children are FBI agents.”
alexanderH is offline   Reply With Quote
Old 21-04-2008, 10:27 PM   #35
dave_baer
Moderator
 
dave_baer's Avatar
 
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Thanks: 0
Thanked 13 Times in 9 Posts
Default

Okay, that's great. You can light from the exterior okay. But how about some interior lighting? There are no lights in the ceiling or any lamps for that matter. Try adding some of those and work from there.

Try using quadratic lights with intensities starting around 5K. See how those work. You may have to adjust them give or take, but remember, light is additive so the more lights you add to the scene the brighter things become.
__________________
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
dave_baer is offline   Reply With Quote
Old 21-04-2008, 11:11 PM   #36
alexanderH
Subscriber
 
alexanderH's Avatar
 
Join Date: Sep 2007
Location: Mississauga, Ontario, Canada
Posts: 450
Thanks: 0
Thanked 1 Time in 1 Post
Default

Quote:
Originally posted by dave_baer
Okay, that's great. You can light from the exterior okay. But how about some interior lighting? There are no lights in the ceiling or any lamps for that matter. Try adding some of those and work from there.

Try using quadratic lights with intensities starting around 5K. See how those work. You may have to adjust them give or take, but remember, light is additive so the more lights you add to the scene the brighter things become.
Thanks for the great advice Dave.
I am going to do low outdoor lighting as well but am trying to get down a somewhat realistic daylight if possible. I will definitely keep that in mind when I get to adding light fixtures and using them to light the interior. As always I will update as I go.
__________________
Peace, love and Anarchy~~~~~~~
______________________________
Wip:
iMac
Full House Project
Arch Viz Reel

My Website is Finally Back up!

“Welcome to the Internet. Where the men are men, the women are men, and the children are FBI agents.”
alexanderH is offline   Reply With Quote
Old 07-05-2008, 01:41 AM   #37
alexanderH
Subscriber
 
alexanderH's Avatar
 
Join Date: Sep 2007
Location: Mississauga, Ontario, Canada
Posts: 450
Thanks: 0
Thanked 1 Time in 1 Post
Default

well we finally got a new teacher here at school, one who understands 3D... lol.
So anyways it's back to the drawing board overall. I've learned how to properly create a scene and composite it together instead of trying to make shit all in one file.... yeah not how we were taught before.. don't get me started.
So anyways literally had to start at the basics, creating a schedule first, and starting with research and concept creation today. So over the next 2-3 months we'll be starting clean and I will hopefully have a progress going of step 1 all the way to the end. So if/when I get some concept sketches done they will appear and it may be easy enough to follow this time
__________________
Peace, love and Anarchy~~~~~~~
______________________________
Wip:
iMac
Full House Project
Arch Viz Reel

My Website is Finally Back up!

“Welcome to the Internet. Where the men are men, the women are men, and the children are FBI agents.”
alexanderH is offline   Reply With Quote
Old 07-05-2008, 03:51 AM   #38
dave_baer
Moderator
 
dave_baer's Avatar
 
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Thanks: 0
Thanked 13 Times in 9 Posts
Default

Might want to start a new thread on that, otherwise it may get lost in here.
__________________
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
dave_baer is offline   Reply With Quote
Old 07-05-2008, 04:35 AM   #39
alexanderH
Subscriber
 
alexanderH's Avatar
 
Join Date: Sep 2007
Location: Mississauga, Ontario, Canada
Posts: 450
Thanks: 0
Thanked 1 Time in 1 Post
Default

that I most definitely will. This one can be closed or deleted or w/e. Thanks for the tip dave.
__________________
Peace, love and Anarchy~~~~~~~
______________________________
Wip:
iMac
Full House Project
Arch Viz Reel

My Website is Finally Back up!

“Welcome to the Internet. Where the men are men, the women are men, and the children are FBI agents.”
alexanderH is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.