Binding messes up my clusters
I've got clusters looking ok on my characther's eyelids. After I bind him though, they stop working properly; the have distorted and now don't shut correctly (one side lags behind).
I have tried changing the input order, but it is already set correctly. Is there anything else I can try to fix them?
Even if I delete his skeleton, the clusters remain messed up, as if the binding process is destructive to them.
I'm getting kind of desperate here, any advice really appreciated.