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Old 05-04-2008, 09:08 AM   #31
paldav
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Nearly finished tinkering with this one
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Old 05-04-2008, 02:31 PM   #32
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looks good - where's me wires though? - i want to see a wire of that trench.
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Old 05-04-2008, 03:21 PM   #33
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Ditto
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Old 06-04-2008, 02:48 AM   #34
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not sure whether the way ive gone about the trench is going to work so ive gone to working on the surface, and see if i get some inspiration. Im not used to modeling large scale areas so im wondering how its gonna turn out
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Old 06-04-2008, 02:49 AM   #35
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death star surface
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Old 06-04-2008, 03:51 PM   #36
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how long does it take you to make an individual model? say... the y-wing?

(we gonna see any a-wings, or are you just recreating the death star scene?)
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Old 06-04-2008, 06:39 PM   #37
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very nice paldav - how you planning to texture the death star? that looks like a headache.
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Old 07-04-2008, 02:43 AM   #38
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HI GUYS

I WORK FULL TIME SO IF I GET AN OPORTUNITY I JUST GO FOR IT, THE X WING TOOK ME UNDER A DAY, THE FALCON ABOUT FOUR DAYS THEN THE Y WING ONLY TOOK ME A DAY BECAUSE I PINCHED A LOT OF THE STUFF OFF THE FALCON TO DETAIL IT, I JUST MADE ABOUT 10 ODD SHAPED BITS THEN PLAYED WITH SCALE AND STUFF MIX AND MATCH. TEXTURING THOUGH THAT CAN BE AS LONG AS YOU WANT.

My death star scene may end up being a mix between a new hope and return of the jedi, so if the going gets tough i will just make more models because that bits easier

The death star is just gonna be procedural with key bits being bumpped, i might try to do an ambiant occ map as well,

any suggestions on this one very welcome!
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Old 08-04-2008, 10:25 PM   #39
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i decided to redo the death star trench, it was too chunky before.
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Old 08-04-2008, 10:33 PM   #40
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awesome i can't wait to see this finish, great work.
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Old 11-04-2008, 04:53 AM   #41
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Test Render of death star
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Old 11-04-2008, 07:23 PM   #42
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bIT MORE SORTED
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Old 11-04-2008, 08:03 PM   #43
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needs more bump or more small thingies added to it - right now looks too smooth and sphere-like.
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Old 11-04-2008, 08:54 PM   #44
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yeah
and the big dish needs more detail
but besides that great work
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Old 11-04-2008, 10:53 PM   #45
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Thanks for the input guys, its appreciated
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