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Old 11-07-2008, 03:36 PM   #106
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At the moment i have about 10 or so quicktime movs wich are between 50 and 150meg each, obviously i hope to bring this down a bit with my video editor, i hope
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Old 14-07-2008, 05:37 PM   #107
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Got Some More Caps,
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Old 14-07-2008, 05:38 PM   #108
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same scene
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Old 14-07-2008, 05:39 PM   #109
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been getting to grips with the Y wing scenes, i had to adjust the models proportions and textures, lighting them was fun if your a massacist
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Old 14-07-2008, 05:40 PM   #110
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trench scene
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Old 14-07-2008, 05:41 PM   #111
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Last one for now, im moving on to the rebel helmets and try and get some shots within the cockpit
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Old 15-07-2008, 12:51 AM   #112
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I am in awe. Only prob for me is the last render is a little dark but the one above is incredible.

Keep up the great work
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Old 15-07-2008, 01:00 AM   #113
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yeah - this is looking great.

i can't help but wonder why you don't do your own space battle scene rather than just copy star wars. are you doing it to learn how to animate or to try to copy the effects?
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Old 15-07-2008, 02:25 AM   #114
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thanks guys
i decided to go with star wars because it was a seminal film for my era that i cant tire of, i am a serial unfinisher when a project gets difficult, but because star wars is a finished product all the clues are already there textures , lighting, timings etc so i am learning a lot, still takes a while to put the shots together but i dont have to battle with the question of wether or not the entire project is rubish when i get it wrong so it takes the pressure off.

thanks for the crits always welcome, and i have gone back to stuff cause of what people have suggested which is what its all about right?

cheers
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Old 15-07-2008, 03:06 AM   #115
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fair enough mate - sounds like a good reason.

nice start on the helmet.
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Old 15-07-2008, 04:09 PM   #116
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Had a day off work, cough cough..
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Old 15-07-2008, 05:51 PM   #117
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TIE Pilot in progress
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Old 15-07-2008, 07:03 PM   #118
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Nearly done
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Old 16-07-2008, 02:27 AM   #119
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Just have to say....this is going to be better then the original.
:bow: :bow: :bow:
Are you in a job/going to get a job/having a job in the future within the 3d industry?

EDIT: Do use motion-paths for the ships, or do you keyframe them?
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Old 16-07-2008, 10:32 AM   #120
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cheers

Dont think so, i am a water treatment manager with a mortgage to pay, i used to have dreams, but life interviened!!

The ships i tend to animate manualy cause motion paths can give twitches, for me anyway, but all the lasers are paths.

I just set 3 or 4 positions then go to the curves
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