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Old 05-05-2008, 02:38 PM   #1
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Default X-Ray Shader


Can someone give me some basic setting to create an X-ray style shader?
Something like what you see in the following link...

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Old 06-05-2008, 02:01 AM   #2
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Use a sampler info, plug that into the ramp node set the collors, and use V direction.
the ramp node in to the collor of the material node.
plug that same sampler info into a new ramp node but change the collor to black and white smooth, V direction.
And plug this in to your transparant map.

Also try to read the manual to see what node dose what, to learn what you are working with.
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