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Old 18-05-2008, 03:35 AM   #1
chopkins54
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Angry blocky nurbs.

Hi I was wondering if any one could help me with a little problem.

I have been using maya for some time but I still consider myself a junior, and when I encounter problems such as this, I realise I have much to learn.

My problem is that for some reason any NURB shape that I create with section and span values of lower than 12 comes out very blocky, this shows up in the test render also, is this some kind of quirky setting that I have activated by mistake?

Its just that a few days ago, my NURB shapes was coming out fine, nice and rounded no matter what values I set. Is it my maya program? is it me? or is it a memory problem? although I can't see it being the latter some how.
It would be great if any one can suggest anything.

This is also cause problems with shapes that I have already created before this problem occured, I can no longer manipulate NURB objects without something odd happening to the object, for example DETACHING surfaces.....when I do this the nurb shape deforms into a dimond shape from what was once a nice round sphere before hand.

anyone else have this problem.
thanks a lot.
chaz
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Old 18-05-2008, 03:38 AM   #2
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Although I don't work with NURBS anymore, could it be that you need to hit 3?
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Old 18-05-2008, 04:22 AM   #3
chopkins54
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Jeessss!

Thank you thank you very much.....flippin heck!
It worked.
I had this feeling it would be somthing as simple as that....heh, heh.....
Cheers for your help, I must have activated that blocky NURB by mistake the other day. tut!

Brilliant I can get on with me jedi star fighter now.

Thanks again.

chaz
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Old 18-05-2008, 05:16 AM   #4
elephantinc
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for future reference
1 gives the coarsest
2 medium
3 smoothest
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Old 18-05-2008, 05:49 AM   #5
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Cheers.
I always find its the silliest, littlest things that slow me down like not knowing what keys to press .
thanks for the knowledge.

chaz
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Old 18-05-2008, 07:07 PM   #6
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adding patches via the options box or in the channel box night help some..
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