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Old 24-05-2008, 11:48 AM   #1
Tobsen
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Default How to model a bow

Hey guys!
After a long time I started working with maya again.

I tried to model a bow like like you see it in the attachement. Unfortunately I don´t have any idea how to realize it. I started with an polygon bended it so it was a closed circle and then tried to twist it, but in the end it was looking very ugly.

Does anyone has any suggests? Would be nice because I think this couldn´t be that difficult.

Thanks
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Old 24-05-2008, 01:26 PM   #2
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I had a little play, and this procedure gave me the best results:

Hope it helps!
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Old 25-05-2008, 05:33 PM   #3
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I personally think Mayaniac's approach works better, but I tried using a curve and extruding a cube along it and it looks just fine, and if you're unfamiliar with polygons, it can work a lot quicker. Smoothing out the curve would definitely bring about a better final product, but for a quick model:



I used the EP Curve Tool (Create>EP Curve Tool) and extruded a face along the curve with about 30 divisions or so.
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Old 27-05-2008, 12:09 PM   #4
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Hey thanks for your quick replys and efforts.

I tried out both suggestions. But on the first one I got any strange error. Maybe I did anything false:

1. I created a cylinder and deleted the faces on top and bottom. (12 subdivisions)

2. I transformed the cylinder with the scale tool to an oval
deleted six faces on one side and mirrored the other six to
this side

3. here it get´s unclear: I moved the vertices of one last face
on each side to the middle

4. how do you move the vertices to let it still appear symmetric

5. I don´t get it to extrude the faces right. Did you select them
singly?


In the second suggestion I don´t have any idea how to [QOUTE]extruded a face along the curve with about 30[/QOUTE]

Sorry I forgot so much in maya, so much options ....

but thanks in advice

Tobsen

Last edited by Tobsen : 27-05-2008 at 01:01 PM.
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Old 27-05-2008, 01:00 PM   #5
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Maybe this will clear things up!

It's a .mb file of the bow.
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Old 28-05-2008, 05:56 AM   #6
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Default Möbius Strip

Hey Mayaniac!

Thanks a lot for your help. I tried to build it another few times and it worked. Don´t know where my failure was. I think something went wrong when I merged them.
Unfortunately I realized that this is not a Möbius Strip
Is there any easy way to create it with maya. I mean it is completely descriped with mathematic expressions but i don´t understand them really?

Thanks
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