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Old 13-06-2008, 06:25 PM   #1
Jay
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Default Realtime Raytracing

http://www.pcghx.com/aid,646920/News...ed_Quake_Wars/

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Old 13-06-2008, 07:20 PM   #2
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ho ho. that looks nice.
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Old 13-06-2008, 08:01 PM   #3
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Indeed!
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Old 14-06-2008, 03:22 PM   #4
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i want a renderer that is that fast! :p


When you look back at nintendo in the 80's, its amazing how far we have come this quickly!
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Old 15-06-2008, 10:28 PM   #5
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:bow:

When do you think computers would be able simulate entire worlds in intricate detail... like in the Matrix or Avalon?
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Old 16-06-2008, 02:16 PM   #6
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That's some pretty sweet stuff.

I know that Halo 3 used some aspects of RT'ing, but that's been done for a while now...

Eventually we'll be able to simulate global illumination in real-time, as comps get faster and new techniques for photon mapping appear.
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Old 16-06-2008, 05:21 PM   #7
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that is ****in awesome. About time someone came up with realtime raytracing!
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