Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 12-01-2003 , 04:36 AM
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Explain a bit more about bump-mapping.

I found this image on the net. Not to sure who made it but it's amazing.

Anyway, i trying for a brick look similar to that.


Last edited by doodle; 12-01-2003 at 04:39 AM.
# 17 12-01-2003 , 05:06 AM
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go to material attributes. There is a section for loading or selecting a bump map. A bump map is basically a black and white image... when applied as part of a material the whiter (or blacker - I can't remember) part of the image appears to be "bumped out" a bit from the rest of the object in the render. The runes and texture on my sword are all bump maps - I'll post my map image there for you if you like.

Try having a bit of a fiddle around with making some bump maps and applying them to objects - you'll catch on pretty quickly.


Take a glance at my <a href="https://forums.simplymaya.com/showthread.php?s=&threadid=9428"><b>Porsche 959</b></a> WIP
# 18 12-01-2003 , 02:21 PM
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yeah...post it.

I'll play around and see what i get user added image


Yeah, but no but yeah but no....
# 19 12-01-2003 , 09:02 PM
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Here the final sword user added image

I'm working on the scene & other weapons.

# 20 12-01-2003 , 09:16 PM
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that is a very good looking sword. two thumbs up.

# 21 16-01-2003 , 10:18 AM
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That's one fine sword - looking forward to the rest of the dungeon... user added image


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 22 16-01-2003 , 12:48 PM
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nice jewel/lil ball thingy at the end
1 thumb up , ya sword cut off the other 1 user added image


Thanks for wasting your time reading this line.
# 23 17-01-2003 , 12:24 PM
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kewl im learning from your example


# 24 17-01-2003 , 12:53 PM
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Originally posted by BabyDuck
that is a very good looking sword. two thumbs up.

I second this!

# 25 20-01-2003 , 12:36 PM
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just a note on the lack of updates;

My internet has been down. It'll be back up on wed (i'm currently on the college computer)

Also my scanner broke (well, the wire did - i'm borrowing one at the moment) and i'll post the concepts when the net's back on.

A few posts ago i mentioned a bunch of stuff that i'll be adding, well seeing as it's a deserted dungeon i have decided to keep it more simple. I have just about finished the scene, although i do have some questions about it. I'll ask them on wednesday when i post the images user added image


Yeah, but no but yeah but no....
# 26 20-01-2003 , 01:36 PM
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wow! you have your own internet? user added image can you lend it me user added image

that is bad luck! everything is down?

# 27 23-01-2003 , 07:45 PM
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Here is a nearly finished scene.

Just want to know…have over done the fire-stick things? I’ll post some other images with different fire lights….


Last edited by doodle; 23-01-2003 at 08:13 PM.
# 28 23-01-2003 , 07:56 PM
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here's two diffrent versions....and advice on the placing of the fire lights?

# 29 23-01-2003 , 08:00 PM
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hey, looks nice so fare

# 30 23-01-2003 , 08:15 PM
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Here a diffrent view

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