Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 07-07-2008 , 05:56 PM
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As Zbrushiac sounds stupid!
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Yeah we should probably make a new thread!

I'll do it later, or you could... either way!

I guess we could do a Mech style thing if you like. Personally I would like to get some organic character modeling done.
But a cool Mech sounds like fun!

We'll see what Joopson thinks!

Anyway, I'm going to bed!


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"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
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# 32 07-07-2008 , 06:35 PM
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Oh yeah, this will be awesome user added image
I've been in the mood for some organic stuff, but I dont care either way user added image

cheers,
-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
# 33 07-07-2008 , 06:36 PM
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# 34 12-07-2008 , 03:51 PM
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sorrysorrysorrysorrysorrysorrysorry.... D:

I am so sorry... user added image
OK, the reason I wasn't on since last week was that we where changing servers (my family has it's on domain), so I ended up with no internet.
I really apologise for this, especially to Joopson. And no, I didn't run away crying when I saw your concept! :p

In case this is still going (probably not though..deadline was a few days ago) here is what I did...

(These are very early pics I did on the first day (Last saturday I believe). I didn't do much after that though, since I was told I will have no internet for the next few days...
user added image

If anyone is still interested, I can get the more recent version, and the concept up. BTW, it's an anti gravity fighter....


W.I.P's
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Finished work
Mech

Last edited by amoeba; 12-07-2008 at 03:54 PM.
# 35 12-07-2008 , 05:18 PM
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i'm not seeing any pictures... user added image

sorry for hi jacking you're thread too :shakehead




that's a "Ch" pronounced as a "K"

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Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 36 12-07-2008 , 05:51 PM
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Oops...
anyway, I get a more recent screenshot up later (when I installed maya: I moved computers aswell, now at least I got a gig of RAM and 733MHz processor...before it was 300 MHz processor and 300 and something megabyte RAM (4 rigs).)


BTW, to clarify, this is not a good pic at all, just meant to give an idea of what I was building.

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Finished work
Mech
# 37 12-07-2008 , 05:55 PM
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:eek3:
i thought my laptop was bad with just 1.5 GB RAM....

how do you work with such old specs...?

otherwise what you were building looked like it might have been pretty fun to ride in!! :attn:




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 38 13-07-2008 , 01:59 AM
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Yeah, I'd be too busy right now to continue it in any way. I am working on 3 different things right now, and I'm swamped. But what you made isn't bad at all, and I wish we could have finished this!


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# 39 13-07-2008 , 07:05 AM
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^In my opinion, the first pic is complete crap, it looks better with guns, tubes and other "detail" now. user added image

Anyway, are you planing to finish yours? (The scorpion-battle machine)
Would really like to see it if you do! user added image



i thought my laptop was bad with just 1.5 GB RAM....

how do you work with such old specs...?

Well, my computer started lagging at around a polycount of 6500 tris.
If I converted a polygon into a subdiv, it already started lagging.
So yeah, I had to put everything heavy on layers.
user added image


W.I.P's
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Finished work
Mech
# 40 19-07-2008 , 10:04 AM
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Just thought I'd share so noone calls me lazy/that I didn't care abuot the challenge/etc:

Now that I got my copy of maya working, here is the picture of the Anti-grav fighter before I stopped working on it.

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# 41 20-07-2008 , 12:06 AM
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interesting work.

looks like a stingray with an array of ballistics user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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