i have a mesh, it went from nurbs to polys to sub-d and now i need to give it a skeleton...
the skeleton doesn't attach itself to the sub-d though, and when i convert it to nurbs i get all these new nurb pieces that go all funny and attach in unpredictable ways when i sow them together
so what do skeleton's bind to? just nurbs right? how do i put a skeleton into a sub-d model?
that's a "Ch" pronounced as a "K"
Computer skills I should have:
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D