SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Your Work / Work In Progress / My Concept Robot
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 26-10-2008, 08:14 PM   #1
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default My Concept Robot

Hi all I'm trying to do my first concept robot I had drew this concept art in about three days and i will be working on the 3D model through the upcoming couple of months that because i'm working 8 hours per day as a 3D renderer so i will work about 3 hours per day on this project ........ it will be a really hard model i know

BTW Zeid is my name :bandit:
Attached Thumbnails
Click image for larger version

Name:	zeid_concept-robot.jpg
Views:	193
Size:	128.9 KB
ID:	40554  
__________________
You Deserve

Last edited by zico_samagoria : 26-10-2008 at 08:24 PM.
zico_samagoria is offline   Reply With Quote
Old 27-10-2008, 05:45 AM   #2
Gen
Moderator
 
Gen's Avatar
 
Join Date: Dec 2006
Location: South FL
Posts: 3,485
Thanks: 15
Thanked 641 Times in 564 Posts
Default

Will it be animated? I'm curious to see how you will handle the eyes seeing as how its metal but it looks like it has folds around the eyes.
Gen is offline   Reply With Quote
Old 27-10-2008, 06:01 AM   #3
LauriePriest
Moderator
 
LauriePriest's Avatar
 
Join Date: May 2003
Location: London
Posts: 1,001
Thanks: 0
Thanked 59 Times in 51 Posts
Default

Good luck, i suggest you do turnarounds, pose sheets etc. What is the end product of your labour? animation?

I feel the design could do with some work still, it seems over complicated while the sillhouete and forms could be progressed.
__________________
FX supervisor - double negative
LauriePriest is offline   Reply With Quote
Old 27-10-2008, 07:34 PM   #4
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default

I don't plan to animate it because i'm not a proffesional animator to animate a complicated model like this ... i'm only trying to do a serious still image .
__________________
You Deserve
zico_samagoria is offline   Reply With Quote
Old 28-10-2008, 05:09 PM   #5
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default

I began to model the right arm and hand and i still didn't finished the modeling of them yet i'm only try to show the progress
Attached Thumbnails
Click image for larger version

Name:	arma.png
Views:	127
Size:	75.3 KB
ID:	40580  
__________________
You Deserve

Last edited by zico_samagoria : 28-10-2008 at 05:13 PM.
zico_samagoria is offline   Reply With Quote
Old 28-10-2008, 06:57 PM   #6
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,125
Thanks: 11
Thanked 147 Times in 143 Posts
Default

wholly crap that is dense hehe

why smooth it now?

you should block out your model before you go into details so then you can get all the proportions right
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 28-10-2008, 07:25 PM   #7
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default

Quote:
Originally posted by Chirone
wholly crap that is dense hehe

why smooth it now?

you should block out your model before you go into details so then you can get all the proportions right
sure you are totally right i'm doing that already but i want to preview the end result ... but you are right i will preview the low poly first.... thanks for crit
__________________
You Deserve
zico_samagoria is offline   Reply With Quote
Old 28-10-2008, 07:37 PM   #8
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default

this is a low poly version
Attached Thumbnails
Click image for larger version

Name:	3.png
Views:	121
Size:	80.6 KB
ID:	40581  
__________________
You Deserve
zico_samagoria is offline   Reply With Quote
Old 28-10-2008, 08:33 PM   #9
AikoWorld
Subscriber
 
AikoWorld's Avatar
 
Join Date: Dec 2005
Location: London
Posts: 429
Thanks: 0
Thanked 0 Times in 0 Posts
Default

nice start. Looking forward to seeing how this is gonna turn out
AikoWorld is offline   Reply With Quote
Old 29-10-2008, 10:44 PM   #10
lealar
Registered User
 
lealar's Avatar
 
Join Date: Mar 2006
Posts: 296
Thanks: 0
Thanked 0 Times in 0 Posts
Default

That's really really special project, nice start absolutly. keep up and hope more.
lealar is offline   Reply With Quote
Old 29-10-2008, 10:55 PM   #11
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default

Thanks lealar
Thanks Aikoworld

I'm Trying to finish this project soon .... BTW it's really difficult to work with a model like this
:p
__________________
You Deserve
zico_samagoria is offline   Reply With Quote
Old 31-10-2008, 05:23 PM   #12
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default

I'm Back with the modeling of the hand .... i know it's detailed .... but i use list of components modeling technique ... see it and say your crits .
Attached Thumbnails
Click image for larger version

Name:	r1-sc.png
Views:	84
Size:	76.5 KB
ID:	40611  
__________________
You Deserve
zico_samagoria is offline   Reply With Quote
Old 31-10-2008, 05:43 PM   #13
leonlabyk
Registered User
 
Join Date: May 2006
Location: Hastings UK
Posts: 890
Thanks: 1
Thanked 32 Times in 31 Posts
Default

The concept art looks great and so far it is looking spot on.

Keep up the great work and looking forward to seeing updates.
leonlabyk is offline   Reply With Quote
Old 31-10-2008, 07:20 PM   #14
banksta
Subscriber
 
Join Date: Sep 2005
Location: Illinois
Posts: 364
Thanks: 1
Thanked 2 Times in 2 Posts
Default

looking good so far man.
banksta is offline   Reply With Quote
Old 31-10-2008, 08:24 PM   #15
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default

the model looks good so far...

i think the top of the legs look a little weak to be able to support the body. The arms also look a little weak, like they are kind of dangling off the body.
honestdom is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.