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Old 07-09-2008, 12:05 PM   #16
honestdom
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not fixed the seams yet but what do you think of the textures so far? the texture on the tank isn't finished, but its getting late...

I'm not too sure about it all; i think the bump on the outside of the bowl is a bit heavy and odd.

http://i7.photobucket.com/albums/y29...g?t=1220910193

http://i7.photobucket.com/albums/y29...toilet_1-1.jpg
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Old 08-09-2008, 02:56 AM   #17
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I like how you made the inside of the toilet, though I think the outside texture looks a bit weird.

Keep it up!
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Old 08-09-2008, 10:33 AM   #18
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i'm guessing the outside texture is still being worked on and that's just some temporary texture

i'm not even sure what it is that you have on the outside, looks like paint

good work on the inside though
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Old 09-09-2008, 12:47 AM   #19
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changed some of the textures...

http://i7.photobucket.com/albums/y29...g?t=1221051076
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Old 09-09-2008, 04:56 AM   #20
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what the hey, one more update...

http://i7.photobucket.com/albums/y29...g?t=1221067371
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Old 09-09-2008, 05:13 AM   #21
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Looking much better!
Now the inside needs more work though:
Lower the intensity of the specular color and add a bump map/increase the bump depth.
the parts where there are big circles in there look kind of weird as well so make sure you handle it.
Looking good. Keep it up!

PS. Hope you're planning to break the tank and crack the toilet...
Also model one of the plastic pieces holding the seat (when the seat breaks usually only one of those is damaged).

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Last edited by BennyK : 09-09-2008 at 05:16 AM.
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Old 09-09-2008, 09:57 AM   #22
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Quote:
Originally posted by BennyK

Lower the intensity of the specular color and add a bump map/increase the bump depth.
the parts where there are big circles in there look kind of weird as well so make sure you handle it.
Thanks for the comments but, I'm not sure what you mean by the "big circles" i can't see them...
also it has a spec and bump map on the textures. i thought the bump on the inside of the bowl was ok imo, the image befroe the last one shows the detail more.
if you look at a toilet, the bowl and outer tank material are the same, they are both enamelled ceramic. therefore shiney. so do you mean the inner part of the toilet bowl should be less shiney?
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Old 09-09-2008, 03:01 PM   #23
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http://img135.imageshack.us/img135/9966/tempif3.th.jpg
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Old 10-09-2008, 03:33 AM   #24
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Quote:
Originally posted by BennyK
http://img135.imageshack.us/img135/9966/tempif3.th.jpg
you've still kind of lost me, but thanks for the comments.

(the toilet is white. the splats/circles are... splats.)
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Old 10-09-2008, 05:01 AM   #25
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Quote:
Originally posted by hammer.horror
(the toilet is white. the splats/circles are... splats.)
What I'm trying to say is that the toilet is dirty, and therefore doesn't need to bee that shiny overall, nor white since there should be lots of dust so it's supposed to be even less shiny.
as for the splats... well... they don't look too realistic.
I don't know how to explain it better then this, so just see what you can do about it
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Old 10-09-2008, 10:47 PM   #26
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this was my last render, gonna start seting up a scene now...

http://i7.photobucket.com/albums/y29...g?t=1221228445
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Old 10-09-2008, 11:00 PM   #27
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looks great

For some reason it reminds me a bit of the game Half Life (2)
Lot's of abandoned toilets there
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Old 11-09-2008, 12:25 AM   #28
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nice job hammer - this is looking awesome - i think the textures are working really well. still not sure about the shape of the bowl, but i don't think it's that much of a problem.

looking forward to seeing how this turns out.
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Old 11-09-2008, 12:43 AM   #29
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reference:

http://i7.photobucket.com/albums/y29...97a42ca857.jpg

http://i7.photobucket.com/albums/y29..._PCPKAS230.jpg
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Old 11-09-2008, 10:02 PM   #30
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haha looks nice and dirty so far :p

@ reference picture - i feel deeply sorry for the person who cleans that ... lol
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