snapping to origon
How can I snap an object to the grids origon? Im continuing to practice my modelling, and I'm trying to place my current model across the origon so I can delete half the faces, and then mirror it across the x axis later on. But when I create objects I scale them up manually at random points rather than clicking create and having it pop up at the origon as default. Probably I should get out of this habit where I can. But there must be a way to place an object at the 0,0,0 axes of the grid after its creation. If i put 0's in the translate boxes of the channel editor it obviously resets the object to its origon of creation, not the origon of the grid.