I`m starting on creating my own short film named: Divine Divinity The NeverEnding.
Here is the first character i have finished head his name is Kester.
I used, Maya for modelling
Zbrush for basic texturing and placements
Photoshop for final texturing
Maya for fur and SSS.
i still have to do the eyelashes
Next up the bodyworks. My aim is going to be a touch of old deep sea diving suit, with a bit of a modern touch up. Maybe a little bit of Bioshock but not much of it

The environment is on an island. So lots of nice greens and braun collors. Which i like to use at this moment.