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Old 12-11-2008, 03:01 PM   #1
Soulrider911
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Default HELP transparent images

Hi i simply am trying to use a texture that has some transparency in it...form photoshop. I am using a targa file and have made an alpha channel and saved as 32bit...But when I bring into maya the parts that are supposed to be transparent are black?? do i need to use a special shader...just using a lambert. please help this is for school. PS i have watched the free tutorial on the transparency maps. thanks
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Old 12-11-2008, 03:24 PM   #2
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do you have a black and white map in the transparency too?
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Old 12-11-2008, 05:09 PM   #3
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so i guess it just wasnt showing up in the work environment aka world?>?? when i rendered, the transparency was there,,,thats weird??
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Old 12-11-2008, 09:49 PM   #4
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yeah.... maya is pretty annoying for that, if you go into your shader and go to hardware texturing you can turn the display texture to combination, somtimes does the trick.
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