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Old 16-01-2003, 07:12 PM   #46
Kurt
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I modeled it than turned it into cloth....
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Old 16-01-2003, 07:14 PM   #47
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Started on the body
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Old 16-01-2003, 11:05 PM   #48
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Quote:
Originally posted by Kurt
yeah i used photoshope on thows to make them look a bit more porfessional this time...
well thats a relief at least
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Old 17-01-2003, 04:09 AM   #49
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Kurt: just curious- when you model heads and body, do you tend to use poly's or nurbs. And i just want to say that your work is excellent!! Makes me want to go hop into maya and just start modeling away.
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Old 17-01-2003, 01:06 PM   #50
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Pherbis, when I model I usally, start off with basic nurbs shapes, than covert them into polys. I'm still trying to get good at patch modeling.
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Old 18-01-2003, 12:04 AM   #51
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body
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Old 18-01-2003, 12:20 AM   #52
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Youre a freakin machine dude!! how the hell do you model so fast? so far looking really nice - boots are great.. can picture them looking very autentic when textured etc. Legs for me are the only bit that look a little odd (particulary from the side) but it pretty minor. Keep going - that prize will be yours!
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Old 18-01-2003, 03:06 AM   #53
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yeah kurt. nick name the machine.. hehhe.
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Old 18-01-2003, 03:09 AM   #54
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Played with the knees a bit and add a rough shirt...
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Old 18-01-2003, 05:06 AM   #55
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looking good another kurt masterpiece
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Old 18-01-2003, 05:09 PM   #56
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Almost done!!!!!!!!!!!!
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Old 18-01-2003, 06:39 PM   #57
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Nice job, man. Told ya you'd finish before my pencil got off the paper. lol
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Old 18-01-2003, 09:06 PM   #58
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hehhe, still a lot to do.....
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Old 20-01-2003, 01:24 PM   #59
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great job, why not apply a cloth simulation to your robe?
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Old 20-01-2003, 01:27 PM   #60
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wow!! looks great kurt
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