Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-02-2009 , 02:50 PM
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Join Date: Feb 2009
Posts: 1

Visualizer question

Hi all. I'm a newbie and have a question about the best way to get into becoming a visualizer for architects etc.

I have been involved with photography, image retouching and photoshop for a good 10 years now and fancy a change of direction.

I've been reading lots of threads on here about how to start learning Maya (tutorials etc). But want to know if i'm headed down the right path.

I am always fascinated with the large posters with life like/photographic images of what a mall is gonna look like. I've always thought "i could do that". But now understand it goes a little deeper and 3D software knowledge is a must.

Is Maya and maybe Autocad all that i should start out with? Any tips would be appreciated.

Also i usually use Macs. But is it a PC based industry? Or does it not matter?

# 2 02-02-2009 , 03:58 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
If you want to do visualisation then it may be best having a look into 3dSmax, theres not difference in what the softwares do its jus that as a rule of thumb, its more widely used in the archvis area due to its inclusion of vray and a few more specailised tweeks.

What machine you sue wont make a difference with maya as it runs on both, however Max is PC only.


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