Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 24-03-2009 , 07:48 AM
Soulrider911's Avatar
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Join Date: Jul 2007
Location: California
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Jet Bike

I used the engine modelling portion of the Sand Speeder Tutorial to get started but this is going to end up in a jet bike I am modeling...I wanted to retain the sublte extreior appearance of a jet engine, yet underneath have all the good stuff, The hood will have rivets and brackets and will open just the way a real cowling does. Lemme know what you guys think
Still got a lot of work before the engine is done..
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Bradysammons.com
New Media Designer
Student: Academy of Art University S.F.
My WIP

Last edited by Soulrider911; 24-03-2009 at 07:51 AM.
# 2 25-03-2009 , 08:41 AM
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Join Date: Jun 2006
Location: Netherlands
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Looking fancy

I find the detail on most of the engines from that tutorial absolutely insane, yours is no exception.


In ICT there are two kinds of people : Technically challenged artists, and artistically challenged technicians.

I am, without a doubt, the latter.
- Dave
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