SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Competitions / Previous Challenges (Archives) / Dango77-Spaceship Challenge-The Unity (Of Grubs...)
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 30-04-2009, 12:08 PM   #121
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Hammer: Ha ha, guess it did look a bit like a thunderbirds ship, but then saying that, you haven't seen it with all the textured bits on, looks quite a bit different....

The base coat of paint's covered now, bit more detail done, have been doing a few other bits too but I'll save those for a later date....
Attached Thumbnails
Click image for larger version

Name:	mgcolour2small.jpg
Views:	163
Size:	172.4 KB
ID:	42064  
Dango77 is offline   Reply With Quote
Old 30-04-2009, 12:22 PM   #122
antiant
Subscriber
 
antiant's Avatar
 
Join Date: Feb 2004
Location: Melbourne
Posts: 462
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Im really like this. Textures looking good.
__________________
There's nothing normal about normals. In FACT i think the are abnormal.
antiant is offline   Reply With Quote
Old 30-04-2009, 02:30 PM   #123
oldhippie_tom
Subscriber
 
oldhippie_tom's Avatar
 
Join Date: Sep 2005
Location: Palm Springs, Ca
Posts: 459
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Looking very nice Dango. I like where you are going with this!! I can see you are putting alot of effort and thought into your texturing!! Nice job!!!
__________________
Challenge me and I will try. Because If I should fail, failure also has a prize (Knowledge).
oldhippie_tom is offline   Reply With Quote
Old 01-05-2009, 04:05 AM   #124
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Thanks antiant , and Tom,
I'm quite happy with how it's coming along, but there's a lot more to do yet so hopefully you'll still think that when it's finished!

Here's a link to the full size version of where I'm up to at the moment:

Big Mother Grubber
Dango77 is offline   Reply With Quote
Old 01-05-2009, 04:12 AM   #125
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,125
Thanks: 11
Thanked 147 Times in 143 Posts
Default

its a good thing this is all virtual or you would be going through a lot of cans of paint! :p

this latest coat looks quite military-orientated

man... its already may..... i wonder how many entries will finish
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 01-05-2009, 06:40 AM   #126
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Nice going Dango, I would say that some of the brown parts on the hi res pictures look like they are wood though and throw off the sense of scale.

Cheers

Steve
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 01-05-2009, 01:47 PM   #127
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Chirone:
These Grubbs mean business, so I guess the military feel would go with it!
And I hope that more people manage to finish than the last comp, would be nice to end up with a fleet of ships on display, maybe Mike could do his idea he had last time of comping them all together and have a massive space battle going on!

Steve:
Thanks for your good words, the brown does look a bit like wood at the moment but it will change quite a lot over time (don't mean age like wood...lol)
and it'll have a bump put on it soon that should make it look something not dissimilar to snakeskin, and more painting of colour so hopefully that'll sort that side of it out then.
Also I just realised the eccentricity was up and wasn't meant to be, so hopefully that will get rid of the whole shiny wood look.

Last edited by Dango77 : 01-05-2009 at 02:51 PM.
Dango77 is offline   Reply With Quote
Old 01-05-2009, 03:38 PM   #128
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

If I was doing this challenge after creating the UV's I would have looked into making procedural 3d textures for the grunge then gone form there as a basis for the overall dirt and grime as well as the look, bake em and use that as a the basis for the PS work

Then again thats me.

Cheers

Steve
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 01-05-2009, 03:46 PM   #129
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

That's fair enough Steve, I'm not knowledgeable enough on the 3d textures to do anything like that yet, still a maya infant really, but coming from a 2d art background I can paint so that's why I chose this approach, I'll have to look into the 3d textures for future projects though so thanks for giving me that info!
Dango77 is offline   Reply With Quote
Old 01-05-2009, 04:05 PM   #130
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default

Quote:
Originally posted by Dango77
it'll have a bump put on it soon that should make it look something not dissimilar to snakeskin
that sounds familiar
honestdom is offline   Reply With Quote
Old 01-05-2009, 04:16 PM   #131
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

If it fits with the model Hammer then it fits with the model, fair point that it may have been done before, but I also did say "not dissimilar", not "it'll look like snakeskin".
Anyway, I'm building it the way I first imagined it, if it looks similar to anything that's been done before, well that's probably just influences I've had and isn't intentional, I want it a certain way and that's what's getting done. It's a long way off til it's done so just wait and see what I come up with.
Dango77 is offline   Reply With Quote
Old 01-05-2009, 04:29 PM   #132
oldhippie_tom
Subscriber
 
oldhippie_tom's Avatar
 
Join Date: Sep 2005
Location: Palm Springs, Ca
Posts: 459
Thanks: 0
Thanked 3 Times in 3 Posts
Default

I like what you are doing. I may not see what it may evolve into, but seems that you are doing a very fine job to me! Keep it up! And sure the Grubs have a lot more to come!
__________________
Challenge me and I will try. Because If I should fail, failure also has a prize (Knowledge).
oldhippie_tom is offline   Reply With Quote
Old 01-05-2009, 04:32 PM   #133
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default

Quote:
Originally posted by Dango77
If it fits with the model Hammer then it fits with the model, fair point that it may have been done before, but I also did say "not dissimilar", not "it'll look like snakeskin".
Anyway, I'm building it the way I first imagined it, if it looks similar to anything that's been done before, well that's probably just influences I've had and isn't intentional, I want it a certain way and that's what's getting done. It's a long way off til it's done so just wait and see what I come up with.
woah easy! i just meant it sounds similar to what i have done. the textures were based on snake skin.
honestdom is offline   Reply With Quote
Old 01-05-2009, 05:38 PM   #134
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Sorry Hammer, I got the wrong idea of what you were saying, thought you were saying that I was copying something that's been done loads of times before!
I do apologise then.
It won't actually look like snakeskin when it's finished, just the same kind of bumpyness. And it won't be the brown colour it is now, that's once again just a base coat to begin with, I like to build the colours up slowly to get the finished result, it's how I was taught to paint so just taking the same method into 3d.
Once again sorry if I went into one a bit....

Thanks Tom, the Grubbs are evolving, hopefully into what I wanted them to be like in the begining, I shall do my best!
Dango77 is offline   Reply With Quote
Old 05-05-2009, 08:42 PM   #135
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

I've been having a problem with rendering lately, have done quite a bit to the textures but keep getting a message "mentalray out of memory", it works with the some of the render settings lower but it just doesn't look as good so am trying to sort that out before posting anything more.
Hopefully I'll get it sorted!
Dango77 is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.