Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 23-10-2009 , 07:32 PM
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Join Date: Sep 2007
Location: ghana
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Graphics Card

been using this Graphic card for some time now, am ready to move to the next level of Graphic..am talking about upGrading my systems.
just need some information concernig the one i should purchase.....and now my question to you all: What the best Graphic Card on the market today for intel based systems.
Please try to give brand name and description and it ability to increase productivity and hold great scenes....thanks for the help!:bow:


DriveKay
# 2 24-10-2009 , 04:13 AM
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Join Date: Feb 2004
Posts: 2,988
Well, you can't really go wrong with the Quadro's (NVidia) or FirePro's (ATI).

Going with gaming cards, such as Geforce, or Radeon's, can be a bit risky, as they seem to be hit-and-miss depending on your computer's setup. A setup for one person, may not work for another. If you are going to go for a gaming card as they are much cheaper, go for the Radeon's, as they have been OpenGL support. Any geforce's that we have at work have major issues with Maya.

You also want to make sure you get a card with a good amount of ram on it. (512mb+) This will dramatically increase how many textures and other graphic elements can be cached at one time.

Also look into upgrading your ram on your motherboard as well. This will also speed up your machine greatly.

If you need to, take a look at the official qualification charts for Maya. https://usa.autodesk.com/adsk/servlet...&siteID=123112


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