So here is another update ( with the door handles :attn: ) and I
have used DOF.
Also I was curious, as you can see in the picture, everything that
is black barely has any shading or specualrity. They are all
assigned to the same material which is a blinn, and I have tried
turning the specularity, eccentricity, and specular roll off to their
max but it doesnt changed anything.
The reflectivity works but I dont want it to be reflective, I just
want it to have a soft light reflection, if you know what I mean.