Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 14-02-2010, 10:31 PM   #1
Registered User
Join Date: Jan 2010
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Default a spliting tool?

I was wondering if there was a way to perfectly split a mesh in half...i want to use nex to make a game model based on my high res zbrush model and the number of polys are making it impossible for me to split it by selecting.
foodisgood is offline   Reply With Quote
Old 14-02-2010, 11:39 PM   #2
Join Date: Dec 2005
Location: Toronto
Posts: 3,372
Thanks: 74
Thanked 710 Times in 642 Posts

Use the cut faces tool with the axis set to YZ, or whatever plane your model is symmetrical across. Then select all the faces on one side and hit delete.

Hopefully that was your question.

Last edited by stwert : 14-02-2010 at 11:54 PM.
stwert is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.