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Old 24-01-2003, 01:56 AM   #1
pitbull
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Default in max...we have something called texporter...whats the equivalent in maya?

what texporter does is render out the uv's and save it as a file...how is this possible in maya? What ARe The COntroLS?
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Old 24-01-2003, 01:57 AM   #2
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UV Snapshot in the UV Texture Editor
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Old 24-01-2003, 02:08 AM   #3
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wow! that was a fast reply!!!! LOL

thanks amigo!
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Old 24-01-2003, 02:37 AM   #4
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No problem. I'm almost always here... :p
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