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Old 28-03-2011, 07:58 PM   #1
Overbound
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Default Creating Custom Polygon Presets?

There are a lot of polygon presets in maya. Off the top of my head there's a cube, cylinder, sphere, etc. etc. I have modeled a few simple polygon shapes I'm going to be using over and over again. So it would greatly speed things up if I could set these shapes I've made to a shelve for easy access. Is there a way to do this or perhaps some other way to easily access custom shapes I've made?
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Old 28-03-2011, 08:18 PM   #2
daverave
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Yes its called visor, basicaly you can attach rendered shots to scenes files in the visor directory.............dave

Edit: there are already examples of stuff in there that you can use
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