Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-07-2011 , 09:34 AM
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Join Date: Apr 2011
Posts: 21

How to inverse/mirror graph editor splines

I friend of mine showed me how to do this at work. But I've now forgotten and lost touch with him. It was a very simple expression where you selected the spline you wanted in the graph editor typed something like *-1 in the numerical field and Maya would inverse those keys.

Can anyone tell me what it was?

Thanks in advance


Pete B

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