Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 17-11-2011 , 10:07 PM
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First pose test... still need to adjust a lot of weight but getting there slowly...

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# 17 17-11-2011 , 10:39 PM
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This one would be cool to animate as he translocates around in that swirling puff of smoke

That might be a cool show reel gimmick. have him translocate between clay, wireframe, and final renders.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 18 18-11-2011 , 05:40 AM
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Had some more time to start tweaking up some of the shapes... Will add his expression tomorrow hopefully.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 19 18-11-2011 , 09:48 AM
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Im starting to feel its looking too rubbery in the face compared to the muscle chisled looked of the body. Maybe get rid of the roundness of the nose and make more angular

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# 20 18-11-2011 , 05:07 PM
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Worked more on the tower top today have to split one of the shingles in the middle still.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 21 19-11-2011 , 06:58 PM
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added a bit more to the tower off to detail it up now.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 22 19-11-2011 , 09:33 PM
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His face looks better and less bulgy Kurt!


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 23 06-12-2011 , 05:37 PM
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Had some time to work on him today been a few weeks, more starting the face expression then anything else. Still need to add a lot more wrinkels and such.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 24 07-12-2011 , 02:27 AM
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Looks really cool Kurt and I have no place to criticize as I am no sculptor but the ears look a little unnatural to me as though they are stuck on. But I am no anatomy expert. Even so the work is exquisite.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 25 07-12-2011 , 03:10 AM
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I can play around with it had them all nice and it crashed on me i wont take long.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 26 13-03-2012 , 03:58 PM
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Getting back over to NC since my game course is finished. Im adding a lot details into his skin and cloth parts, he will be low poly as well down the road.I have the game mesh almost done and is sitting at 8500 polys.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 27 21-03-2012 , 04:14 PM
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low poly mesh is 8500, still just the normal map no AO yet.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 28 03-04-2012 , 03:57 PM
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Ao and normal maps all done color up next..

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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