Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-04-2012 , 12:22 AM
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Join Date: Mar 2012
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Attaching a plane onto a sphere

Hey guys,

So I have an object that is a polygon sphere and I want to attach a plane onto the sphere, so that I can put an image onto the plane. I've tried snapping the vertices of the plane onto the sphere, but no luck, it keeps going inside of the sphere and any attempt I make at moving the face out of the sphere ends up in failure.

Can anyone push me in the right direction here? user added image

Thanks for the help!

# 2 12-04-2012 , 12:36 AM
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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 12-04-2012 , 01:39 AM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Create a plane with a few subdivisions, select the plane, create a sculpt deformer and scale up the created sphere to the size of your sphere. Done user added image


Imagination is more important than knowledge.
# 4 12-04-2012 , 04:06 AM
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Join Date: Mar 2012
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tried both and they both worked great, thanks guys!

# 5 12-04-2012 , 04:08 AM
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Ok, so I have another question, I've got this plane created and stuck onto my sphere. However, my sphere is already animated for 1700 frames, but without the plane attached to it. Is there a shortcut to making the plane travel throughout the animation on the sphere, or do I need to go through and animate the plane the long way?

Thanks for the help!

# 6 12-04-2012 , 04:32 AM
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Join Date: Mar 2012
Posts: 4
nevermind, I figured it out...just parented the object and it works great!

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