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# 1 06-03-2012 , 07:43 AM
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liz

I'm sure some of you will recognize her and yes all those other models have to do with this one as well. Only thing I'm not sure about is if I put in too much detail on the face already and if i should still take it to sculpt. total poly count so far is 560. I'm sure its not perfect but i had to piece meal reference pics together.

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Last edited by MamoruK; 06-03-2012 at 07:46 AM.
# 2 06-03-2012 , 08:10 AM
Acid44
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Haha, nice choice in subject matter. I don't know a damn thing about organic modeling, but looks good to me so far

# 3 06-03-2012 , 09:14 AM
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The thin red line
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# 4 06-03-2012 , 09:19 AM
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thx Dave that's really helpful. looks like i got some retopo to do.

# 5 06-03-2012 , 10:43 AM
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quick retopo

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# 6 06-03-2012 , 10:53 AM
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I don't recognize who it is, but can you get that cute little curl at the side of the mouth into the geometry? Or perhaps you are taking it into Zbrush.

# 7 06-03-2012 , 11:54 AM
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Its so wrong that I know who it is - but very good rework after the tips from "daverave"


# 8 06-03-2012 , 01:01 PM
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Thats a lot better, try to get rid of that kite polygon evan if it means adding a edge................dave

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Last edited by daverave; 06-03-2012 at 01:08 PM.
# 9 06-03-2012 , 07:29 PM
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Dj: i'll be animating expressions and such into the model so that's why its in the blah expressions :p

Dave: done n done.

tweety: its not wrong I'm working on all of this at her behest for her comic she has going.


Last edited by MamoruK; 06-03-2012 at 09:38 PM.
# 10 07-03-2012 , 12:50 AM
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quick update ear is not attached yet.

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# 11 07-03-2012 , 06:49 AM
Acid44
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Nothing wrong with knowing who Liz Vicious is :p

Looking really good now, nice clean topology

# 12 07-03-2012 , 10:57 PM
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any suggestions before i move on?

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# 13 07-03-2012 , 11:04 PM
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Models mesh looks spot on, but is the ear slightly off. Its hard to tell. Maybe post an wireframe over ref images so we can have a good look.

Edit... Copy the head copy - shes a very thin girl might be alittle chubby



Last edited by tweetytunes; 07-03-2012 at 11:10 PM.
# 14 07-03-2012 , 11:09 PM
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there ya go course now that i look at it i see a few things that i need to tweak :p

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# 15 08-03-2012 , 01:31 AM
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quick update, i think i'm good to move on to mirroring and sculpting the details of the face now. accept for the little tweak on the jaw line that i just saw.

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