I personaly think it looks good but who am I.. I can't model a stick figure without having to many edges..lol. For being out of maya, looks like you haven't forgotten that much..
Hi guys. Don't know if anyone here will of seen my other posts this week so to fill you in in short. I used to hang around here a few year back tinkering with Maya and stuff but over the last 5+ years I haven't so much as picked up a pencil to draw let alone opened Maya. However I got my Maya licence installed the other night and decided to jump in a have a play this weekend, starting with poly modelling to see what I can remember. Seem to of forgotten alot but Maya hasn't changed much since I used Alias Maya 4.5 back in the day so very slowly it is all coming back to me. Didn't have any reference images for anything to hand so as although I'm not watching or following the tutorial you can probably tell I did dig into my old DVD collection and grab the reference images off kurts original ninja warrior tutorial. So that's what I'm gonna have a go at modelling.
It's just poly box modelling as it was an easy way to start. The images below are what I have so far. Although I'm fairly early into the model and it's my first time back in Maya still I'd like it if you guys could critique my mesh or anything you see fairly hard as the w.i.p progresses and I will try to take the advise as I want to improve as much as possible this time around.
Hi and welcome. Look forward to seeing what it is you have in mind so make sure you get a post up we can follow. If you seem lost at first just stick with it, it's all starting to return to me now as I play more and more. Keep thinking to myself "Ahhhh, yeah that's how you do it!"
same here..... Getting back to Maya after a long gap of 5 years.. I do have a task in my mind which I will be starting this weekend.